Path
From TypeCraft
Motion can be both path consuming and non-path consuming. Many languages encode this difference, for example German.
Path consuming
Path consuming motion is when an object moves from location A to location B. When the object has arrived at location B the motion is complete. It does not move around unspecified inside an area.
An example:
When the I-person gets home, the motion is complete.
Non-path consuming
When motion is non-path consuming its movement is restricted inside an area, and can not be said to be moving from A to B.
An example:
Dancing is a good example of non-path consuming movement because it is motion, but the point of the movement is not to move from one location to another. This is not what is achieved either.
Back to Motion_and_Space
